Loading...
0
3 months ago

For day 874 of coding, I made some adjustments to the debug information to take out obsolete info




0 comments

Loading...

Next up

For day 974 of coding, I am looking into different methods of executing the forest traversal scripts

For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right

For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction

For day 966 of coding, I was testing the exit interactions when I came across this

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 967 of coding, I have fixed the issue that was presented in yesterday's post