Loading...
40
10 months ago

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground




0 comments

Loading...

Next up

For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally

For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

For 1181 of coding, I am working on being able to push certain objects

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1189 of coding, I haven't gotten the timer reset to work quite yet

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops