Loading...
38
1 month ago

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground




0 comments

Loading...

Next up

For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 907 of coding, I was learning a bit more about shaders and decided to try creating a shader to have the sprite upside down. It's clearly not working, so I'll need to look into what went wrong

Big news! @pm-studios  has joined Game Jolt! They're a video game publisher who love physical gaming and do their part to keep it alive!

Welcome them to Game Jolt by giving them a follow.

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

My game in 50 seconds #indiedev #Gamedev #steam

For day 906, I've been looking into shaders more and leaned how to invert colors