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38
26 days ago

For day 916 of coding, I've found that the player can fit between the trees. I've successfully blocked off the areas at the top, but I will need to do the same with the bottom half while looking natural




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For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

For day 937, I was experimenting to see if I could randomize the amount of resources dropped

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

It's time for honorable mentions! 🐞🎉 [Article!]

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

Someone's at the door...

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction