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33
24 days ago

For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now




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For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

For day 937, I was experimenting to see if I could randomize the amount of resources dropped

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

Someone's at the door...

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

It's time for honorable mentions! 🐞🎉 [Article!]

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet