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39
1 month ago

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later




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For day 960 of coding; I made it to where when the player enters a room, immediately dashing will have them go in the same direction they entered with

For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right

For day 965 of coding, I was making sure the player being shown walking also works when going further into the forest. I did find that the game will crash when taking the north path further in, and I need to find out why

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 961 of coding, I made sure the player also dashes in the right direction when the next room doesn't have them walk in

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 962 of coding; while testing out the dashing, I found an odd bug that happens when the dash ends right on an exit

For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now