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For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops
For day 949 of coding, I found that the collision problem is due to both top and bottom hitbox being activated. I've tried to adjust the hitbox to no avail
For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
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All artists are tagged below! 🔽
For day 946 of coding, I'm on the right track in correcting the collision while dashing
Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.
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For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop
For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction
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