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For day 1178 of coding, I've implemented the change to the vertical collision as well. Sill cannot get two objects to simultaneously push the player
For day 1175 of coding, I have found another collision error trough testing
For 1181 of coding, I am working on being able to push certain objects
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' Bandit Trap Open Beta!
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For day 1173 of coding; I've applied the damage flash into the new collision method, but I'll have to make it only happen when it's inactive
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For day 1176 of coding, I tried incorporating the object's speed into one of the !place_meeting() conditions to no succuss
For day 1174 of coding, I now have the damage reaction done only when inactive
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For day 1172 of coding, I tried setting up some conditions for the collisions to no avail












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