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35
24 days ago

For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on




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For day 965 of coding, I was making sure the player being shown walking also works when going further into the forest. I did find that the game will crash when taking the north path further in, and I need to find out why

For day 961 of coding, I made sure the player also dashes in the right direction when the next room doesn't have them walk in

My favorite video game robot would be Fulgore from Killer Instinct

#GJAsks

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 962 of coding; while testing out the dashing, I found an odd bug that happens when the dash ends right on an exit

For day 967 of coding, I have fixed the issue that was presented in yesterday's post

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 963 of coding, I fixed the weird transition from ending the dash right on the exit