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44
24 days ago

For day 952 of coding, I drew a new box for debug that will show the player's movement hitbox in relation to the normal hitbox




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For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems

For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking

For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 974 of coding, I am looking into different methods of executing the forest traversal scripts

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 966 of coding, I was testing the exit interactions when I came across this

For day 967 of coding, I have fixed the issue that was presented in yesterday's post

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!