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For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue
For day 996 of coding, I figured out how to change the camera zoom in-game
For day 992 of coding, I'm making progress on the camera adjustment
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For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location
Yooka-Replaylee is the remastered version of the 3D indie platforming darling, Yooka-Laylee.
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Wishlist on Steam: https://bit.ly/YookaReplayleeSteam
For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving
For day 997 of coding, I am currently working to be sure that the camera won't zoom out when the area doesn't have room. Right now there's a snag with zooming back in
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes
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