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12 days ago

For day 964 of coding, I made sure the player is actually shown walking during the leave from the forest




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For day 974 of coding, I am looking into different methods of executing the forest traversal scripts

For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works

For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 966 of coding, I was testing the exit interactions when I came across this

For day 967 of coding, I have fixed the issue that was presented in yesterday's post

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems