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53
4 months ago

For day 965 of coding, I was making sure the player being shown walking also works when going further into the forest. I did find that the game will crash when taking the north path further in, and I need to find out why




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For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

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For day 1083 of coding, it looks like I got the title fade to work properly now

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show