Loading...
13
6 hours ago

For day 966 of coding, I was testing the exit interactions when I came across this




0 comments

Loading...

Next up

For day 961 of coding, I made sure the player also dashes in the right direction when the next room doesn't have them walk in

For day 959 of coding, I made sure the player is facing the right direction during the regular knockback

For day 956 of coding, I think I've finally fixed the collision problem

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 962 of coding; while testing out the dashing, I found an odd bug that happens when the dash ends right on an exit

For day 958 of coding, I made sure the player is animating correctly after dashing into a wall

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

My favorite video game robot would be Fulgore from Killer Instinct

#GJAsks