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13
18 hours ago

For day 974 of coding, I am looking into different methods of executing the forest traversal scripts




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For day 966 of coding, I was testing the exit interactions when I came across this

For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works

For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 965 of coding, I was making sure the player being shown walking also works when going further into the forest. I did find that the game will crash when taking the north path further in, and I need to find out why

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right