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22
1 month ago

For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress




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For day 1015, I had another go at scroll speed adjustment based on zoom level with some new knowledge. It looks better this time

I have placed a mask belonging to Ghostface of #Scream on the ground

I made Huggy Wuggy a #CreppyClown now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I made this #Demon fellow standing by the #Gargoyle

We’re teaming up with Neowiz to support developers with a narrative game jam!  The jam kicks off October 31 in the Game Dev community, so join the community and assemble your team: https://gamejolt.com/c/gamedev

For day 1013 of coding, I thought to try having the scroll speed adjust based on the zoom level. So far, it doesn't look so good

For day 1019 of coding, I was cleaning up the camera display code by introducing local variables to replace reoccurring numbers

My game in 50 seconds #indiedev #Gamedev #steam

For day 1017 of coding, I've increased the zoom speed. I also think I have found the right scroll/zoom ratio