2 months ago

For Pokémon Day, I have started a series where I draw a NES style piece of each Pokémon in the Kanto Dex

Here is Bulbasaur for entry 1




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For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size

For day 844 of coding, the game no longer crashes on entry. Now I need to look into how they are placed as some room seem to be barren of trees and large rocks

For day 841 of coding, I am now working on building a method to locate the array flags needed to check for placement

@TofuPixel is a Jolter to Watch and a pixel artist from England who works on indie games. She likes horror, nature, and funny animals! Follow @TofuPixel before the quest ends on April 15 and you'll get Coins!

For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 843 of coding, I have gotten closer to fixing a problem with the code in-progress. Now, I am working on fixing an error that would crash the game upon entering

For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 839 of coding, I have gotten to where the new arrays can properly record spaces now. I just need to make sure that the count doesn't include the exits