3 months ago

For Pokémon Day, I have started a series where I draw a NES style piece of each Pokémon in the Kanto Dex

Here is Bulbasaur for entry 1




0 comments

Loading...

Next up

For day 880 of coding, I added a visual of the exit's collision box during debug

For day 884 of coding, the tree tops actually fall now; but it's a bit off

For day 876 of coding, I've added some boxes behind some of the debug information for better visibility

Our first Pride Month quests have begun! 🏳️‍🌈

Celebrate with us by completing these quests.

Unlock basic Pride backgrounds! Get Pride sticker packs! Earn Pride trophies!

For day 881 of coding, I made it to where I can toggle the map's grid visibility on or off. This will help me see some things easier during debug

@AnubiArts is a Jolter to Watch, pixel/low-poly artist, and a creator of Art Weeklies! Follow @AnubiArts on #GameJolt before the quest ends on June 3 and you'll get Coins!

For day 875 of coding, I'm looking to adjust the text color for the debug info; but I think I might just make a display box for them instead for visibility

For day 872 of coding, I made it to the end of the tutorial; but the shader isn't displaying a transparent rainbow effect on the sprite. I'll need to look into what went wrong

New illustration for a friend.

Originally, I was going to make it a blue forest, but tried a warm yellow glow just to see what would happen, and fell in love with it, sooo... Maybe a blue forest will happen another time.

: Clip Studio Paint

For day 878 of coding, I've added the rest of the boxes for debug visibility. I did notice something odd with the player states that will be checked out tomorrow