Game
Lab 7: Cold Nights

6 years ago

For the full-game release I implemented a steam-leaderboard which keeps track on your fastest runs on mode "hard"!




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I also implemented a level up system that upgrades your gun and save the stats permanently. This way you become stronger and can beat the mode "hard".

news from Kickstarter...

If you want to know more about it, please go to my Kickstarter site and check for Updates. The amount of text i can post here is limited!

https://www.kickstarter.com/projects/cavedave/lab-7-cold-nights/…

Lab 7: Cold Nights is now available at

https://store.steampowered.com/app/1173310/Lab_7_Cold_Nights/ with a 30% release discount!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

2d lighting experiment

it happens

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100