
For this week's submission, I made an elden ring
Next up
For day 1058 of coding, I have figured out how to have that pathway creation limit apply
For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing
For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map
Opera GX's #GXNailArt competition has arrived on Game Jolt!
You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!
Get started by completing our #GXNailArt quests!
For day 1060 of coding, I added a count of how many exits of each direction are available
@penusbmic ![]()
is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
![]()
before the quest ends on November 25 and you'll get Coins!
For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7
For day 1061 of coding, I made sure to include the forest exit in the count
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural












0 comments