1 year ago

For this week's submission, I made this holy place using the classic Game Boy Palette




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For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress

For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems

For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

For day 977 of coding, I have fixed the issue with detecting direction

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works

For day 974 of coding, I am looking into different methods of executing the forest traversal scripts

@SkiiRyu is a Jolter to Watch, pixel artist, and animator! Follow @SkiiRyu before the quest ends on September 9 and you'll get Coins!

For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else