2 years ago

For those who don't already know, I actually modelled my Purpol Guy sticker in Unity using Probuilder!

I tend to use Probuilder for a lot of my models, since I can do it in-engine and I work with mostly low poly models!

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purpol_sticker_pack_2.png

If you use Unity and you're interested in learning how to use Probuilder to make models and levels, I'd recommend starting with this Brackeys tutorial since it helped me out a bunch!

https://www.youtube.com/watch?v=YtzIXCKr8Wo


And for those who use Unreal, I believe there's something in-engine for you guys as well from my preliminary research on the matter so I'll link to a page for it below!

https://docs.unrealengine.com/5.2/en-US/geometry-brush-actors-in-unreal-engine/


AS USUAL, IF YOU CAN MASTER ALL 5 THEN YOU'RE BUILT DIFFERENT 👀


You can also join the Sticker Lab Community to get stickers from other creators!

https://gamejolt.com/c/GJStickerLab-5hfyee



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Process timelapse before I forget to post it 😭 🙏

I like Brakepoint as a concept so much, that I think I want to turn it into a full game! I'm currently mapping out a plan on how I'd do that so stay tuned for updates on that!

@gamejolt @GJSupport You lowkey might wanna fix your website

The Rat

FRIEREN!

@Distant-Dimensions is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions before the quest ends on December 9 and you'll get Coins!

This game is so peak 🙏

Game Jolt's Narrative Jam is over and I've completed a game that I'm pretty proud of!

I made the game in 10 days, so it's a little rough around the edges but you can play it here: https://gamejolt.com/games/brakepoint/1029076

SPIRAL Reveal Teaser

The post-jam version of Brake Point is now available! If you prefer to play the game without having to deal with so many bugs, then make sure to download that version lol