
Next up
For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails
For day 1049 of coding, I have fixed part of the room generation. A new problem I face now is that a room will spawn with no way to continue forward
For day 1047 of coding, I've changed the loading text a bit and removed the map display. It does appear that I'll need to lower the loading time some
Some FanArt for @Evil_beanos
Animation (link in article) for #Artweeklies theme "Your Favorite Animated Series,,. This may not be my favorite but it sure is an animated series! Could have also drawn BasedMoonComedy but noticed it a bit late ^^"
For day 1042 of coding, I tried to find out what needs to be changed using debug. Sadly I haven't found it yet
For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked
For day 1046 of coding, I tried to see if I can put a image or text on the screen during the transition. It appears to have worked; it just doesn't stay long due to the transitions normally being quick
Like a flowing melody New Themes have arrived!
-Music Themed Game
-Cute monster
-Reflection
LET'S GET DRAWING!
For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation














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