1 year ago

For week 39 of my weekly pixel art, I made a NES-style rendition of Kinger for the Art Weeklies




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For day 1099 of coding, I applied the same code to the trees to see if it had the same effect as it did on the player. I have also discovered other issues related to the depth calculation

For day 1096 of coding, I'm attempting to have the clouds' shadows pan across the forest. It looks like I will need to adjust depth and some of the depth sorting code

For day 1092 of coding, I put a counter at the bottom center of the debug screen that will track how much time(frames) has passed during loading

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1093 of coding; I cleaned up some more code with local variables, and I have the load time count only appear outside of transitions

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @balmut to open today's slot on the calendar.

#AdventCalendar2025

This is my piece for Artfight Christmas 2025 event

The prompt is Wish and Cosmic, and the color palette is Winter Wolf

For day 1093 of coding, I placed some more comments within the code so I can still tell what the code is supposed to do

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @hexh_ to open today's slot on the calendar.

#AdventCalendar2025

For day 1095 of coding, I've been placing more comments throughout the code. It's definitely helping me see better at what the code does