1 year ago

For week 39 of my weekly pixel art, I made a NES-style rendition of Kinger for the Art Weeklies




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For day 1123 of coding, I've found a way to have multiple instances have speech bubbles without using array_contains_ext()

For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused

For day 1129 of coding, I'm trying my hand on having small background plants placed. I'll need to see what's going on as it doesn't appear to be working

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

Frog Mascot from gamejolt, frog art character from main art panel in: https://gamejolt.com/discover

i try to do my best effort at make it a little equal!

For day 1128 of coding, I got the tree stump animation to work with pausing

For day 1122 of coding; with testing, I've found that array_contains(callID, noone) works, but array_contains_ext(callID, noone, true) doesn't work because callID isn't an array

This is not making sense to me right now

Pixel art for a VTuber named Nymeline 👍

For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however