1 year ago

For week 51 of my weekly pixel art, I made a bonfire fireside

Along with it is my first weekly piece of this year




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For day 1175 of coding, I have found another collision error trough testing

For day 1169 of coding, I tried enlarging the player's hitbox to see if it changes anything. It didn't

For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions

A proud and noble warrior, Garen fights as one of the Dauntless Vanguard.

He's also your chance to win up to $5,000 USD 💵 as part of Opera GX’s #FirstStandArtContest!

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See more variants of Garen for inspo 🔽

For day 1174 of coding, I now have the damage reaction done only when inactive

tiny icons

can you name them all

For day 1173 of coding; I've applied the damage flash into the new collision method, but I'll have to make it only happen when it's inactive

For day 1172 of coding, I tried setting up some conditions for the collisions to no avail

Want to win $5,000 USD? 💸

Enter to win Opera GX’s #FirstStandArtContest! Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

For day 1176 of coding, I tried incorporating the object's speed into one of the !place_meeting() conditions to no succuss