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For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit
For day 1052 of coding, the forest pathways now work as they should
For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map
Opera GX's #GXNailArt competition has arrived on Game Jolt!
You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!
Get started by completing our #GXNailArt quests!
For day 1060 of coding, I added a count of how many exits of each direction are available
@penusbmic ![]()
is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
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before the quest ends on November 25 and you'll get Coins!
For day 1058 of coding, I have figured out how to have that pathway creation limit apply
For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately













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