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For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction
For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into
For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player
Here's more incredible art that Jolters made for #GameJoltColors25!
There's still time for YOU to enter!
Artists and posts linked 🔽
For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on
Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!
Artists are tagged 🔽 Be sure to like their original posts!
For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source
For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops
This week's #FanArtFriday celebrates Story of Seasons / Harvest Moon! Accept the quest in your quest log to get started.
For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall
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