This hasn't been easy.
Not because the type of game I'm making is super complicated or anything, but because life tends to get in the way of things.
The initial scope of the game is going to be severly cut down. I plan to make a total of 3 areas and a boss fight. And just polish the hek out of that small slice of the game.
So I've added in brain-dead enemies. I was testing out simple combat, xp and levelling.
I have already started working agro-enemy ai. Next is area transition. After that will be perks/upgrades. Lastly will be a boss fight. This is crazy. Not enough hours in the day!!!
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