Next up
I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good
(oh and they're also really small cuz of 2.79 being cheeky and making the res-
Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!
THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!
MY TIME HAS BEEN SLAUGHTERED!!!
please watch this video this is easily the hardest max mode I've ever done, I spent 5 hours grinding ts for content (and to feel good about myself ofc)...
meme while the last AI gets made
thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!
some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away
I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak
guess what I did guys :)
to keep yall entertained here's my current progress on my time from headspace night til I beat it...
I was being admittedly kinda sloppy so I don't know how I was able to get this run to a 4:08 compared to my previous 3:01 pb...











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