Game
UnderLost
7 years ago

From now on


From now on, I’m not going to post the current status weekly, for two reasons.
First, maybe it’s better to post only, when there is some progress, big enough to mention it. This means, that I’ll post less often, but more information about the state of the game (No more “Nothing happened this week” posts)
Second, as you might have noticed, the last few weeks were not so productive for me. So, clearly, this weekly post not working for me.

Well, that’s it.



0 comments

Loading...

Next up

The map: Part 8 - The dialogs

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

The whole squad is here!

Interested? Follow me!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Made my first ever animation.

I did this on my 3DS ^^ #Kirby

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Super Sonic Pixel art.

Among us_into Madness