1 month ago

Fun Fact: I made my first Undertale fan game… BEFORE I played Undertale for the first time. However, I did play the Bad Time Simulator, before I made SlipTale (which was my first Undertale fan game). I then LEFT the Undertale community, then I CAME BACK.




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Scariest moment of my life holy shi- so i accidentally sent my almost complete Mari Yume sprite to somebody to show my progress, but i accidentally sent it to ForzaSans... very scary lmao.

I fear this image is telling the truth. I did do and say that. for reference, I had a piece of pizza in my room, that was 3 days old mind you, my cat ate all of the cheese off of it, so i took it, as it was stale, and hit it on my head, shattering it :3

#Devruary

I stopped using backdrops as broadcast blocks because well... thats not how backdrop blocks are supposed to be used. and overtime it gets more complicated to develop. although, it makes things a lot less laggy! yes this is some of my oldest code

Dev Update - February 2026

#Devruary

the game that made me want to start game development was the BossHim InkSans fight, i was watching Merg play it, and fun fact, that night i made my GJ account. Thank You @BossHim for making such a wonderful & hard ass game!

We played Dark Sanctuary with my orchestra!

#Devruary

i have the habit of not planning ahead for anything game development wise (like, not planning any attack patterns or dialogue) and just end up going with the flow. but that usually works out for me.

#SlowJolt

Hear me out... LesbianSans I can define it give it a design, and all later but i think its funny because, why not. im surprised nobody has taken the name yet. im just bored and saw this image, and it inspired me to make this post and Sans AU :3

WHY SO SERIOUS?

#Devruary

favorite part about game development is the idea that firstly, you can create worlds at will & have fun with them, but i also like when people just make something up and that becomes something in your brain like, "Hey, i can make that!" its cool