Next up
Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.
The Showdown
Version 4.0 is finally here. Better late than never.
Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.
The final update is coming.
For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.
(The image does not represent the final product.)
Version 4.1.0 is here.
Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.
Some people pointed out that Sonic’s Spin Dash was very slow. Good news — I'm working on a way to make it faster.
And yes. Green Hill is looking a lot more like Swamp Hill right now.
"É, tá bom..."
Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.










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