Game
Megaman X in Sonic Blasting Adventure


4 months ago

The Final Update has been released.

More info in the article below.


  • Game screen is not blurry anymore

  • Now you can pause the game not only with the keyboard, but also with the controller.

  • New cheat code system. Press TAB during the title screen, input the code and press ENTER. Example: Type hill to replace the Green Hill Zone theme. This is mostly dedicated for those who wish to upload a gameplay video on YT, there is a bot making fake copyright claims over the GHZ theme. This bot has NOTHING to do with Sega, Sonic Team, Masato Nakamura or anything related.

  • Now the game has a total of 4 cheat codes. Can't reveal them.

  • Zero has a better "glowing" animation while charging his weapon, rather than just "blinking darker" while doing so.

  • Arm Parts can now destroy spikes.

After all this time, I can finally declare this game finished. Sorry if I couldn't port the game for other platforms, like Linux or Android. I really would if I could.

I know the game may be short and easy, but since it's a (mod of a) remake of three GB bootlegs, there is not THAT much stuff to add, at least in my opinion.

Thank you very much for supporting the project, ever since I began developing it.



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Version 4.0 is finally here. Better late than never.

The final update is coming.

Suponhamos que isso seja uma caveira... MAS O QUE SIGNIFICA???

Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

https://gamejolt.com/games/sonic-second-round/836192

For those who didn't know yet, Round2.exe is back. Now it has a new name, and new stuff is being added. This is NOT a remake of the old project, we are just carrying on with the development. There is a demo available for now.

Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.

Opening, Title Screen, Last Chance Intro.

Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.

- Ancient Ruins has been revamped

- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.