Game
Stramedia: Development Post Archive


2 years ago

Gamepad controls rebinding is actually coming along pretty well, and each gamepad type can be configured, too!




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After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

The seventh winner of our EXTENDED INAYAH Joltbux giveaway is @notor5o_WHZ

Enter by completing this quest: https://gamejolt.com/quests/963

We'll pick one winner for each day the quest is active! 🤯

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c:

We're giving out War Thunder starter pack keys!

Comment on this post to request yours!

Learn more (including how to redeem the codes if you get one) 🔽

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

The eighth winner of our INAYAH Joltbux giveaway is @hiberd !

Enter by completing this quest: https://gamejolt.com/quests/963

We'll pick one winner for each day the quest is active! 🤯

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol