Hey again!
I’m planing on making a few more updates, and hoping to update every so often, with some information regarding the concepts and gameplay of Spirit Timer.
Each update will provide you with a little insight into what you’ll be doing during your stay in Sommini Village.
As you already know the overall aim of Spirit Timer, is to live as long as you can. You start with 30 minutes to solve the mystery of Sommini Village. To find out as much as you can. To do this you complete puzzles; some puzzles are really simple and easy to complete others are more complecated and require you to think.
Today I’m gonna share to you one of the more trickier puzzles that occur in the project:
This is the School library which is one of the later puzzles in Sommini, Upon entering the Library you’ll be asked to find the book which relates to a various quotations that is read to you by The Saviour. If you find the right book, congratulations you’ll make it to the next section, fail however and your Spirit will be harmed by your mistakes.
This is just one of the many types of puzzle that you will be faced with. Some puzzles will be harder than others, and some would almost be unforgiving, but it is all beatable, and to help and to ease the difficulty for thoose who want to enjoy the story we will also provide hints on our website (which is currently being rebuilt) to help in keeping him alive. But more on that next time! :)
Puzzles are a integral part of the game, however it’s not all you’ll be dealing with…but that’s for another update :)
Let us know if you’d like us to keep making these “Gameplay in Spirit Timer” articles! I am perfectly happy to share more things with you guys over here on Gamejolt. If you’d like to know more and hear more about what other gameplay aspects feel free to let me know! :) Also if you have any questions don’t hesitate to ask us on the game page and I’ll do my best to answer them!
Speak Soon!
SMC Games
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