Loading...
1
1 year ago

Gave the elevator some sounds :]


So, how does the elevator work?

image.png

Simple, the more floors you visit, the more likely you are to get a rarer floor!

image.png
image.png

I won't go into detail on what else needs to be done (because it would take a while), but here's a to-do list on what needs to be done:

  • Dialogue System (near finished)

  • Player sounds (i.e. footsteps)

  • AI navigation

  • Creating the other 20-ish floors

  • Save states (floors, player info, etc.)

  • Inventory System

  • Functional Options Menu

  • A Notepad?

  • Other boring code stuff -_-

Other than that, hope y'all have a wonderful day, and be safe!

P.S. Yes, I know what song was used in the original and sadly, no. I won't be adding Liquid Latin in mainly because it's copyrighted (also because it would cost about $2,000 to get the license for it).



1 comment

Loading...

Next up

Hi, Y'all! Development has been pretty slow as of recent since a lot has been happening in my personal life over the past few weeks. May be a while until anything major happens. [More in Article]

Progress Update: Dialog system is (sort of) complete, alongside a fully working options menu that can save and edit configs. Also started working on props/buildings.

A new Halloween quest just entered your quest log!

What's your favorite horror game?

Go to your quest log now. http://gamejolt.com/#quest

Character dialog test

(plus Chicken voice lines!)

We're about halfway through #Joltober, and here is some of the great art we've seen so far!

Artists are tagged in the article. Be sure to like their original posts!

Explore the tags to see even more great art!

Just as a heads up: I won't be spending as much time on the project as I need to focus on some IRL stuff that's more important.

Joltober is here! Today's prompt is Creepypasta! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.