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I wanted to try custom controls for my games, but it was always on the Options Menu To-Do list, the last things I did. I decided to I'll add it to the Pause Menu so people can change it anytime. Right now I'm moving it to the UI's Layout
Let’s Go See A Show is comics about Verge Inferno, adopted nibling of Ashley Inferno and happy landscaper, and Diablo Inferno, Ex-Don and Cartoon Protagonist Hazbin who’s getting the help of his Guardian Angel McInnes to live a normal life… so he says.
See my ingenuity, mortals! For I have used my canvas holder to take steady pictures with my ipad for traditional assets, bwahahahaha! 😎
I’ve finally conquered my perfectionism long enough to make some sprite assets. It was fun playing with smear frames to show a bit more life in the animations.
Okay, I finally got a part for another project done, so I can focus on this for the day. I’m going to carefully draw the background assets for the kitchen. I still made sure to darken my room for a better view. Process details are in the article below.
GDevelop Saving Template
Programming on
- Creating storage
- Saving storage via Checkpoints
- Respawn at checkpoints after dying or exiting the game
- Simple health state
- Scenes with more than on entrance and exits
- Fade between scene transition effect
Celtic knots are hard, but pretty satisfying when I can get them right
Minor Update: the Morality mechanic will replace the Health mechanic. Basically, you get a game over if you make too many bad decisions. You wanna make good decisions to keep your bar high. If your bar gets too low, you lose and get the Game Over.
Making a minigame. This is the prototype before I add all the art.
Hello, Everyone. I have two announcements:
The first is that I'm going to focus on another summer project and summer job to cover the costs of health matters. The Inferno Gang will not be shelved, but progress will be slower.
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