Game
Multi-Scene, Multi-Save

1 year ago

GDevelop Saving Template

Programming on

- Creating storage

- Saving storage via Checkpoints

- Respawn at checkpoints after dying or exiting the game

- Simple health state

- Scenes with more than on entrance and exits

- Fade between scene transition effect




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Hello, Everyone. I have two announcements:

The first is that I'm going to focus on another summer project and summer job to cover the costs of health matters. The Inferno Gang will not be shelved, but progress will be slower.

Minor Update: the Morality mechanic will replace the Health mechanic. Basically, you get a game over if you make too many bad decisions. You wanna make good decisions to keep your bar high. If your bar gets too low, you lose and get the Game Over.

GDevelop Multi-Storage Template

So my friend Lucky J helped me created a template that allows multiple save slots in a game with multiple scenes. We're publicly publishing it so anyone else who wants to learn how to program those will have a guide.

See my ingenuity, mortals! For I have used my canvas holder to take steady pictures with my ipad for traditional assets, bwahahahaha! 😎

Did a clothing meme. I think I’ll go with the Twill Cadet Cap for Verge. Still deciding the rest of their outfit, but I’m leaning into muted tones, black, and white.

Let’s Go See A Show is comics about Verge Inferno, adopted nibling of Ashley Inferno and happy landscaper, and Diablo Inferno, Ex-Don and Cartoon Protagonist Hazbin who’s getting the help of his Guardian Angel McInnes to live a normal life… so he says.

I wanted to try custom controls for my games, but it was always on the Options Menu To-Do list, the last things I did. I decided to I'll add it to the Pause Menu so people can change it anytime. Right now I'm moving it to the UI's Layout

Okay, I finally got a part for another project done, so I can focus on this for the day. I’m going to carefully draw the background assets for the kitchen. I still made sure to darken my room for a better view. Process details are in the article below.

I’ve finally conquered my perfectionism long enough to make some sprite assets. It was fun playing with smear frames to show a bit more life in the animations.

Making a minigame. This is the prototype before I add all the art.