Next up
Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now! The more you have equipped, the faster the cogs spin, too~
Day 1 & 2 of daily challenge. I worked on controllers, more helpful options, and some other goodies here.
Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more. The card collecting minigame will be lit tbh, but I will move on now to something new now.
Finally... After putting it off for so long, I am done with my game, Turnaround!
Day 3. Save/load screen. Added autosave. Tallied EXP score might be a thing I want to do below the usual Style Level.
Heres a preview for the next update
Day 14 stuff! My daily streak on Bsky is going strong!
I showcased my new battle camera a little more! And I gave enemies some new poses. I still have to update the party's sprites...
New main menu and new bust art! The background changes per menu type too!
@ElectroStudios @Synth-Studios
here THE ALPHA FOR THE DEEP WITHIN IS OUT!
Not perfect yet, but you get the idea, right?
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