Game
fezEngine


8 days ago

Getting back to working on fezLang... Yeah, assembly is probably easier at memory juggling than whatever this is, I need to dig up my notebooks.


I'm rewriting this stuff in js since this will be a standalone language but the most advanced version and all of the prototyping is still in turbowarp.



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Hmmm...

#screenshotsaturday is near, here is a little sneak peek to what I will be posting

Soo fezEngine is kinda pointless now that extensions made scratch usable, it also is not very compatible with scratch because send/receive message blocks are laggy as all hell unless you're using turbowarp which 'mind you has extensions, oh well

How I managed to optimize my text engine by 500%

You can now translate extensions (Read article)

#fezEngine's biggest changelog so far!

Scratch not being able to recognize capital letters ruins my text engine

New advanced batch blocks and debug blocks coming soon!

New time blocks, old one hidden so ur projects won't break Coming soon