Game
fezEngine

3 years ago

#fezEngine's biggest changelog so far!


Changes:

-Default fez's hue was shifted to match the originally intended color (my pfp fez color)

That's all for today.

~

Well, actually not. I made this article to make fun of people who post pointless devlogs/changelogs in the Show & Tell section of the Game Dev community.

Besides the point, the change stated in the article is real just like the other changes that I won't state to not ruin the meme value. #fezEngine is constantly being worked on so stay tuned for the updates!



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Now would you look at that, it's fixed! That means that the 4th demo of #fezEngine is near, stay tuned!

I went a bit too far when I started implementing pointers and jumps in scratch using lists

all this to basically make a parser

have a bizzare graph and dont @ me

Soo fezEngine is kinda pointless now that extensions made scratch usable, it also is not very compatible with scratch because send/receive message blocks are laggy as all hell unless you're using turbowarp which 'mind you has extensions, oh well

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Me rn

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You can now translate extensions (Read article)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New time blocks, old one hidden so ur projects won't break Coming soon