2 years ago

Getting started in Unreal! 2D character waking up slopes. Not using the built in Unreal movement.




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Rip rip rip. More ripping for Simon, Super Castlevania IV.

Working on Sprite After Images supporting more features like Sprite Palettes.

It's kinda beautiful honestly

#UnrealEngine

I went looking for custom Steam images for SteamOS Devkit Client, but there wasn't a satisfactory Grid for it, so I made one

https://www.steamgriddb.com/grid/607445

When Dr Wily goes HARDSTYLE

OK, so, don't be mad, but I got mad when I looked at the Simon Belmont sprite rip for Super Castlevania IV on Spriter's Resource, so uh, adding that to the list...

I DEMAND another Mega Man Show!

A preview of the Poison Claws for Nathan's sprite rip. It's interesting how the base sprite has a placeholder yellow shape where the weapon is meant to be overlayed in game.

More progress on Simon Super Castlevania IV sprite rip.

Streaming today 10/17 at Noon Central Time on Twitch and YouTube! Follow, Subscribe, turn on notifications to come hang out and celebrate VGM and more!

HOW TO Configure 'Free Camera' on Right Stick for Mystical Ninja Starring Goemon PC Port 👇 (Works on SteamDeck too!)