Getting super close to the final build now, just some last few features to add in - like multiple crafting ⚒️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/The-Final-Stretch-Part-2
Next up
Hey Beekeepers!
The wait is almost over! APICO is going to be releasing on May 20th for World Bee Day :D You can read more in our announcement post here: https://ko-fi.com/post/Release-The-Bees-J3J1CLD7Y Bee there or 🐝 🟨
Attention Beekeepers! Butterflies? Solitary bees?? Alchemy?!? Oh my! We're excited to announce that our first free content update: "I Can't Beelieve It's Not Butter(flies)" will be released on PC this weekend, on 12th November!!
With the new town noticeboard you can help the townsfolk out, from getting interesting bee species to finding special items! 🤝
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Got-A-Quest-F…
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Attention Beekeepers! 🐝
Some exciting news - we're going to be running a Steam Playtest of the APICO Beeta from 30th Aug - 12th Sep and you can sign up now!! 💛
Sign up: https://apico.buzz/playtest
More info: https://www.guilded.gg/TNgineers/blog/Announcements/Open-Beeta-P…
With the game finished and QA testing underway, we looked into adding more accessibility options! 💛
Full devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Accessibility
We've been working on adding in a Modding API and a bunch of mod tools so people can make all sorts of crazy things in APICO! 🤖
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Modding-Part-…
We've been super busy on a bunch of new content for the final update, from freezing cold bees to new decoration items! 💛
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/The-Final-Str…











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