Game
El Donte's Bizarre Adventure

2 days ago

Demo Update!


  • Phantom Battle Sprite changes. Phantom now has a refreshed battle sprite, the style of the sprite is inspired by FNAFB, having faded edges along with it being a larger sprite compared to before.

    uentitled.png
  • Boss Sprites no longer bop up and down. Don't know if this is a good change or not, we'll see.

  • The Radio. You can now interact with the radio to select between the "Normal" or "Alt" battle theme. This will be present in the final game as a way of universally selecting a battle theme set you want.



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Wow, this support is insane. Thanks everyone as always for it, I'm extremely greatful.

Massive and I mean MASSIVE battle UI upgrade.

Still a WIP but this is FIRE.

I've been watching a lot of FNAFB again recently and I wanted to try and make a similar + updated UI. The random space after the gauges may be strange but its for ailments etc.

Yes, it was absolutely worth messing up the general text alignment for this. This is fire, we love SMT.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Still on the crusade of visually upgrading things. Upgraded the text boxes and character busts this time round.

Added an absolutely FIRE red background thing to each of the busts for more of that visual pop.

I'm very stoked over this, more to come.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Demo Patch!

Got a minimap up and running, complete with a cool border and label.

Big W.

@balmut is a Jolter to Watch! They post great game dev updates! Follow them before the quest ends on October 15 and you'll get Coins!

Changing the way I work on the game to make things more efficient as all core elements/mechanics have been mostly implemented.

Working on the cutscenes, here's a sneek peek of one.