Phantom Battle Sprite changes. Phantom now has a refreshed battle sprite, the style of the sprite is inspired by FNAFB, having faded edges along with it being a larger sprite compared to before.

Boss Sprites no longer bop up and down. Don't know if this is a good change or not, we'll see.
The Radio. You can now interact with the radio to select between the "Normal" or "Alt" battle theme. This will be present in the final game as a way of universally selecting a battle theme set you want.
Next up
Devlog - Character Voicelines.
Devlog - Equipables (Armors, Accessories) Update.
Devlog - Overworld Map Extensions 2: Electric Boogaloo.
Devlog - Raw Animation Completion.
Devlog - Cooking Cutscenes.
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Devlog - Overworld Map Extensions.
























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