It was a long spiel that I could never remember entirely, but that cutscene in BATIM was a really inspiring thing to hear... right before getting backhanded by a giant demon.
That's Bendy for ya!
Favorites are a hard thing to have, but this hit hard for me:
"It's simply awe-inspiring what one can accomplish with their own hands. A lump of clay can turn to meaning, if you strangle it with enough enthusiasm..."
-Joey Drew
It was a long spiel that I could never remember entirely, but that cutscene in BATIM was a really inspiring thing to hear... right before getting backhanded by a giant demon.
That's Bendy for ya!
Yeah. I made an EXE based on my own game.
Hey there! So, I know I said I'd have a cutscene ready in the next devlog, but something much more important has come up.
Who wants a crappy, half-finished cutscene?!
(Tiny little Outcasts devlog)
Made a song the other day I'm pretty happy with. Thought I'd mention it here.
Cover art is just a drawing I did a month or so ago.
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
The Outcasts soundtrack is back!
And there are a few changes in place as well.
I killed them, Link.
Been awhile since I did any digital art.
@FatBombStudios ' Light Bearers 2 is out now!
It's a fast paced hide and seek, asymmetrical multiplayer horror game!
Play the game for FREE on Steam https://bit.ly/steamlb2
I did a medley for LittleGame's OST and put it on Bandlab.
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