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Sprite 6 for Player Test

#pixelart

Finally, Using only mp_potential_path (blue line), without MoveColide. It works good enough.

Creating Player sprite #pixelart

Dash / Attack sprites (click on image to show GIF)

Fixing "not getting hurt" bug. Other scripts keep runing even after got in the hurt state. State machine for enemy is totally broken

GML - light with surface

Rpg Village example

Game Maker Studio

Player sprites test

mp_potential_path + MoveColide script Instead of following, they run away from me, even though the Target is the same. Strange behavior

Enemy Attacking Test

#gamedev