3 months ago

Player sprites test




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mp_potential_path + MoveColide script Instead of following, they run away from me, even though the Target is the same. Strange behavior

Fixing "not getting hurt" bug. Other scripts keep runing even after got in the hurt state. State machine for enemy is totally broken

Creating Player sprite #pixelart

Finally, Using only mp_potential_path (blue line), without MoveColide. It works good enough.

In the final version of Dark Astral Nebula, you control the nebuloid with the ability to teleport and summon elemental spirits , all set in minimalist environments where you must save the god!

Dash / Attack sprites (click on image to show GIF)

Enemy Attacking Test

#gamedev

My Drug Cartel is a drug plantation management colony sim I've been working on for the past year. You can Now Back the game on Kickstarter: https://www.kickstarter.com/projects/962856882/my-drug-cartel?re…

GML - light with surface