Next up
this is the over view of level 3 the map layout, the interior, and the hotel rooms
Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.
* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!
Animations are being roughed out, but we have them for the pistol and the shotgun.
this is our desktop monitor that i modeled
Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing ๐
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Runestones: from concept to in-game model๐ฟ
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