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22
2 years ago

Good morning, I just uploaded a Devlog video showing Richter's Multiplayer and movement.

As I said before, I plan to make a Castlevania fan game based on the Metroidvania games in the series, so many abilities will be unlockable or nerfed initially.




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oops, leaving a little note here about the state of the game, the netcode base is already complete, and now I'm getting ready to program the entities and some other mechanics necessary for a platform game

wait for more news soon :)

Good morning, I just uploaded a Devlog video showing Richter's Multiplayer and movement.

As I said before, I plan to make a Castlevania fan game based on the Metroidvania games in the series, so many abilities will be unlockable or nerfed initially.

@JerielBonilla wanted Symphony Of The Night. Well, there ya go! 😁 #Castlevania #WiseDrums

Added the "Charge Attack". Just hold the Attack button for a bit and release. Kinda works like Megaman's charged buster. Different weapons have different charge attacks. I enjoyed making the particles and shader effects! #screenshotsaturday

Castlevania: Death

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Terraria

brung back my old oc plus a new one

...they don`t have names yet tho

Coming Soon...