Game
The Code
6 years ago

got a few updates in the works, should be able to update the download tomorrow. going to fix some UI elements, fix the shop menus, the status menu, fix a few trigger boxes and the quest help system. thanks for all the feedback, we'll get it fixed up 😁




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Tweaking the combat a bit so it feels less hectic and more controlled/Tactical-ish. More options to create and close distance as well as the beginning stages of the magic system... magic will be used for combat, exploration, and even farming.

Finally got some icons for the craftables and decorations, so here's a little video of decorating the homestead.

I'm bad at predicting time frames 😆 every time i think we've only got a few weeks left, something pops up to steal my focus lol... we're still making progress though, getting the village updated, combat reworked a bit, and ai improvements.

The freedom of the crafting and decorating system can lead to some interesting decisions lol. but we figure, if the player wants to, why not? doesn't break the game to let them place things where they want to... and if they make weird stuff, so be it

digging the title screen, and the music helps make it feel like a real game lol.

what do you think?

Always start to feel like an official project once main menus and sfx are in lol

took all day but it's all in now. every level gives one point in every stat, and your playstyle will affect your characters stats as well. swinging a sword increases strength, hitting enemies increases sword ability, etc.

Testing and balancing combat. haven't implemented magic yet, but that will put a whole new spin on it. skeletons are a bit tough for level 1 but it can be done. they're in the 6-10 range.

Dialogue is in, with conditional checks and branching options as well, its feeling more like a game already

We haven't left, We haven't forgotten, and we haven't given up. The remake of "The Code" has entered the QA phase and will be ready soon. when it's ready we'll post a link here to the new page.