Game
The Code
6 years ago

got a few updates in the works, should be able to update the download tomorrow. going to fix some UI elements, fix the shop menus, the status menu, fix a few trigger boxes and the quest help system. thanks for all the feedback, we'll get it fixed up 😁




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I'm bad at predicting time frames 😆 every time i think we've only got a few weeks left, something pops up to steal my focus lol... we're still making progress though, getting the village updated, combat reworked a bit, and ai improvements.

Always start to feel like an official project once main menus and sfx are in lol

if you're interested in learning a bit more about us, we were featured in the february issue of Indie Gamer Magazine. he did an amazing spread for us amd some other awesome looking indie games, check it out!

Finally got some icons for the craftables and decorations, so here's a little video of decorating the homestead.

Tweaking the combat a bit so it feels less hectic and more controlled/Tactical-ish. More options to create and close distance as well as the beginning stages of the magic system... magic will be used for combat, exploration, and even farming.

Plus weapons. loooooots of weapons. 1H and 2H variants, each with different attack speeds, stamina costs, damage (ofc) and ranges. as you level up with each weapon type you'll get a little faster and hit a little harder.

still chugging along on the update, things are coming together pretty well 😁 hopefully we should have something playable out before too much longer.

We're launching a demo for our game "From the Heartlands" soon, if you'd like to check it out we have a page for it here on gamejolt now 😀. Heal the land, build up your homestead, help your neighbors and fight back the Witherbark.

The deeper you go, the darker it gets...

took all day but it's all in now. every level gives one point in every stat, and your playstyle will affect your characters stats as well. swinging a sword increases strength, hitting enemies increases sword ability, etc.