
Got motion blur “working” I say that because even on turbo warp at the lowest blur quality its performance cost is not worth it.
Next up
Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)
Screen space grass=infinite grass
Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/
OCTOBER 13 2026
I have been experimenting with verlet physics for some time and recently though I would try to test a full verlet vehicle. Results are fantastic though for some reason its og d7. sorry https://turbowarp.org/745724736?interpolate&hqpen
SGI-STRIKE REMASTERED - WEAPON DEMO
Learning a new engine. If anyone has any recommended tutorials or advice to keep me out of scuffed land I am all ears.
Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/
First Shockwave 2 project ever has been remade.
Lol. Trying to add music to my game what could possibly go wrong.
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