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Stramedia: Development Posts
3 months ago

Got Stramedia working on a Steam Deck... but not in the state I was imagining it being in, but whatever.




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Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

Two things in one clip:

More pixelated gore

and a newer entity system which will allow for entities to be controlled by both the player and inherited unique behavior hosts.

Bloody hell indeed.

I heard of "being on fire" when you're having a streak, but this is ridiculous.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

what could this be

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Help. I am getting cracked at Buckshot Roulette, I am one of the 0.5% of the 76019 chumps to legitimately earn the 1000K achievement. What the fuck