
Got the loading and unloading of entities in
So I can add these collectables back in, but THIS time, instead of just being "insert standard common collectable", they do have a small but significant function in the gameplay unlike before
Next up
These things are gonna have different patterns, so I gotta improvise to have them have the different patterns while still having the same animation
Glimpse into Benji's move Very basic as of right now, but this is the general basis of it
Average Luck for me
I don't know how to make birds, so recolor default as for now, same philosophy even years later
(add the dust man theme from mega man 4) omg its dust man from fnf
I like Bear5
It’s about that time
Updated Aske
Character Stats exist now, don't worry about the attributes thing for now, it's a surprise tool that might be useful later
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