
Got the loading and unloading of entities in
So I can add these collectables back in, but THIS time, instead of just being "insert standard common collectable", they do have a small but significant function in the gameplay unlike before
Next up
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I already had co op in mind for this, but I wanna hear your thoughts on it if any at all
Been trying to document stuff relating to the engine, so I won't forget how things work lol
As well as possibly in the future that people that want to know more about the internals
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
It's already been a full year since I started working on the current engine of this
Actually wild
As much as I keep thinking I haven't worked on it as much the point where it is now compared to the start of the year is crazy
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
I love TF2ware
Before you say anything, yea I know TW already has a built in Tween extention, but when I use it with the project, it makes it run a lot slower since it's running on it's own loop, so I have to make my own one in engine, but this site is a lifesaver
Dude
Yo










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